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December 23, 2006

Don't Click It!

dontclick.it [dontclick.it]: This is a really interesting exercise in graphical user interfaces, aka GUIs [wikipedia.org]. Basically you don't use the mouse buttons at all. Sounds weird, huh?

How do you navigate or indicate user intentions? Well, the UI is really fluid where no navigation is ever hidden and button clicks are indicated by mousovers. One thing I haven't figured out yet is how to navigate lists. For example, if we have a list of fruit and need to select a group of fruit then how would you simulate the common CTRL+Click metaphor? I suppose the designer could auto-expand context actions on the mouseover of list items, but I think a demo would do wonders.

However, think of UIs that perform specific actions on specific areas of the UI, for example a painting application. How does a user draw a line within the canvas? Again I suppose the designer could utilize the auto-expand context actions menu, but maybe this is an over-use of this metaphor.

Either way, it's quite interesting.

Posted by Guy at December 23, 2006 9:19 PM